Specifications - USS Crazy Horse
Summary
Hull Frame: NCC 17014
Constructed at San Francisco Fleet Yards, Sol
Upgrades at Deep Space Repair Beta Two, Theta Sculptoris
Launched in June 2367
"Resistance isn't futile, it's a necessity."
~ Captain M'Raz
General
Class | Galaxy | |
Duration | Space Frame: 80 Years | |
Time Between Refits | 40 Years (Due: 2407) | |
Time Between Resupply | 5 Years |
Dimensions
Length | 642.51 Meters | |
Width | 463.73 Meters | |
Height | 195.26 Meters | |
Decks | 42 |
Personnel
Officers | 200 | |
Enlisted Crew | 600 | |
Civilians | 200 | |
Emergency Capacity | 10,000 |
Speed
Cruise Speed | 6 | |
Maximum Speed | 9.6/12 Hours | |
Emergency Speed | 9.9 |
Weapons & Defensive Systems
Shields | Deflector Shields There are a total of twelve shield generators on the Galaxy Class. Each generator has a cluster of twelve thirty-two megawatt graviton polarity sources feeding a pair of six hundred twenty five millicochrane subspace field distortion amplifiers. During emergency situations the generators are synchronized together providing two thousand six hundred eighty-eight megawatts continuously. The maximum peak load is four hundred seventy-three thousand megawatts for one hundred seventy milliseconds. The shields, when raised, operate at two distances. One is a uniform distance from the hull, averaging about ten to twelve meters. The other is a bubble field, which varies in distance from any single point on the hull but has a common center within the ship. |
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Weapon Systems | Phasers The Galaxy Class has Type-X Phaser arrays; each array fires a steady beam of phaser energy and the forced-focus emitters discharge the phasers at speeds approaching .986c. Current Tactical policy has phaser arrays automatically rotate phaser frequency and attempt to lock onto the frequency and phase of a threat vehicle's shields for shield penetration. Each phaser array takes its energy directly from the impulse drive and auxiliary fusion generators. Individually, each type-X emitter can only discharge approximately 5.1 megawatts. However, several emitters (usually two) fire at once in the array during standard firing procedures, resulting in a higher discharge. Phaser Array Range: Maximum effective range is 300,000 kilometers. Location Primary Hull: Three dorsal phaser arrays on the primary hull, one primary dorsal array extending three hundred forty degrees and two point defense arrays to either side of Shuttlebay 1. The arrays cover the entire semi-sphere above the ship, except for a few blind spots close to the hull and Shuttlebay. One ventral phaser array on the primary hull, primary ventral array extending three hundred twenty degrees. The array covers the forward and lateral portions of the semi-sphere below the ship, except for those blind spots close to the hull. Total of four phaser arrays on primary hull. Secondary Hull: Two dorsal phaser arrays on the secondary hull, both are point defense arrays placed in the far aft of the ship. Three ventral phaser arrays. One primary array with coverage similar to a series of cones with the same vertex and two point defense arrays at the far aft of the ship. Total of five phaser arrays on secondary hull. Nacelles/Pylons: One lateral primary array on each vertical bound pylon. Coverage is similar to Secondary Hull's Ventral Primary array. Total of two phaser arrays on Nacelles. The dorsal nacelle housing has one array, making the new total four. |
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Armament | Torpedo Launchers Arrangement: Three fixed-focus torpedo launchers, one forward launcher on the secondary and another aft. The third launcher can only be used when the vessel is in Separated-Flight Mode; it is an aft firing launcher on the Primary Hull. Each is capable of firing off ten torpedoes in a single salvo. Type: Mark XXV photon torpedo, capable of pattern firing (sierra, etc.) as well as independent launch. Independent targeting once launched from the ship, detonation on contact unless otherwise directed. Payload: Maximum of 275 torpedoes. Range: Maximum effective range is 3,000,000 kilometers. |
Auxiliary Craft
Shuttlebays | 3 | |
Shuttles | 12 - Type 15 Shuttlepod 05 - Type 9 Personnel Shuttlecraft 10 - Type 9A Cargo Shuttlecraft 03 - Work Bees 02 - Type M1 Sphinx Work Pod |
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Captain's Yacht | Captain’s Yacht: USS Chan Ohan Accommodation: 3 flight crew, 4 passengers. Power Plant: Toroidal driver coil-based impulse propulsion system; aerodyne flight motors. Dimensions: Length: 18 m; Width: 10 m (full wingspan); Height: 8 m Performance: Maximum impulse: 0.65c; normal atmospheric cruising velocity: Mach 6; maximum atmospheric velocity: Mach 20. Armament: None Galaxy-class vessels are equipped with an auxiliary spacecraft normally used for diplomatic missions called the Captain's Yacht. Much larger than a shuttlecraft, the Captain's Yacht is mounted on the underside of the ship's saucer section where it remains docked during normal flight operations. Access to the Yacht is provided through a dorsal entry hatch affixed to a docking collar on the upper half of the craft. It is essentially divided into two decks, with the bottom deck housing a toroidal driver coil-based impulse propulsion system, two landing legs for planetary landings, a series of aerodyne flight motors for atmospheric flight as well as fuel and maintenance access to various subsystems. Manned by a normal flight crew of two and one service representative to assist diplomatic guests, the upper deck houses a flight deck, two modest staterooms, flight crew bunks, and a galley. While not equipped with any means of warp propulsion, the Yacht is specially designed so that it can be launched from its parent ships at speeds as high as Warp 7, where it then coasts down to normal impulse speeds. A deflector system and onboard sensor pallets make the craft suitable for short-range travel. Used normally to transport dignitaries to and from a planet's surface when normal transporter use is not possible, the Yacht is capable of atmospheric flight and planetary landing. Entry/egress platforms on both ends of the craft allow the crew to easily enter and exit the craft. Some modern versions of the Captain's Yacht are being equipped with two-person short-range transporter systems, while prototype testing of warp-capable yachts still fails basic objective requirements due to the amount of internal reworking caused by the additional hardware, as well as sacrifices in terms of craft internal space and mass. Experimentation continues with membrane-based warp coils, as well as deployable warp nacelles, similar to the Sovereign-class Captain's Yacht. |
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Life Pods | Pods are located on decks below Deck 2. Each pod can support a total of eighty-six person-days (meaning, one person can last eighty-six days, two can last for forty-three, etc.). Two pods are reserved for the top four officers in the chain of command on each vessel, because they are the last four to leave the ship. These are located on Deck three. As the number of experienced Captains dwindles in Starfleet, the notion of a Captain going down with his ship has been abolished. If the ship is abandoned, the top four officers in the chain of command will wait until everyone else is off the ship, opt to arm the auto-Destruct (not always necessary, but there if needed), and then leave in the two escape pods. The current lifepods are called ASRVs, or autonomous survival and recovery vehicles. |